Large Monstrous Scorpion

is a Monstrous Scorpion



3e

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 17, Dex 10, Con 14, Int -, Wis 10, Cha 2
  • AC: 14 (-1 size, +5 natural)
  • Advancement: 5-15 HD (Large)
  • Attacks: 2 claws +5 melee, sting +0 melee
  • CR: 2
  • Damage: Claw 1d6+3, sting 1d6+1 and poison
  • HD: 4d8+8 (26)
  • Initiative: +0
  • Organization: Solitary or colony (2-5)
  • Qualities: Vermin
  • Reach: 5 ft. by 10 ft./5 ft.
  • Saves: Fort +6, Ref +1, Will +1
  • Size: Large
  • Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Hide, and Spot checks.
  • Speed: 50 ft.
  • Terrain: Temperate and warm land and underground
  • Treasure: 1/10 coins; 50% goods; 50% items
  • Type: Vermin